Amnesia: The Dark Descent Review
1st Person Survival Horror game for the PC
While I was playing Amnesia: The Dark Descent late one night, I noticed a huge spider crawling on the wall near me. I paused the game, killed the spider, and then tried to play the game some more. Nope, my nerves were too frazzled at that point and I had to call it quits for the night.
Amnesia: The Dark Descent is the new survival horror game from Frictional Games, makers of the Penumbra series. Like the Penumbra games, it is a first person survival horror game with an emphasis on physics puzzles. Even more so than Penumbra, you’re out of your league in Amnesia. Not only do you not have a weapon, but just looking at a monster causes your sanity to drop. How’s that for Lovecraftian?
I thought the game took a little too long to get to the good stuff (the first 30-60 minutes were decidedly unscary), but once it hits its stride, it’s well done and plenty scary. You can tell this is an indie game – the graphics look about a generation or two behind the times – but when you’re hiding from an unkillable monster or fleeing in terror, it’s easy to overlook such things.
Amnesia reminds me a great deal of Call of Cthulhu – Dark Corners of the Earth, one of my favorite horror games in recent years. I’d say Amnesia isn’t quite as good as the Call of Cthulhu game - understandable since I’m sure that the Cthulhu developers had a much bigger team and budget to work with. Still, not quite as good as excellent still equals a great game. Great horror games are a rare commodity these days so it would be a shame to pass up on one as good as Amnesia.