After a slow initial start, it looks like the Vita is picking up steam. It feels like every day, some new high profile indie game is announced for the system. However, what I find particularly interesting is how the system is doing in Japan.
Vita System Sales for the Week + Major Vita Game Launches
Week 1 – 33k
Week 2 – 11k
Week 3 – 9k
Week 4 – 9k. Demon Gaze (25k), Genkai Totsuki Monster Monpiece (24k)
Week 5 – 9k.
Week 6 – 8k.
Week 7 – 8k.
Week 8 – 11k.
Week 9 – 62k. Senran Kagura (94k), Phantasy Star Online 2 (61k)
Week 10 – 63k. Soul Sacrifice (114k), Tales of Hearts R (55k)
Week 11 – 36k.
Week 12 – 41k. One Piece: Pirate Warriors 2 (60k)
Week 13 – 31k. Muramasa (45k)
As you can see, sales were pretty bad for the early part of the year (minus some holiday spill-over in week 1) but then really picked up in week 9 & 10 with the release of some major new games & a price drop for the system. Due to the recent increase in sales, the Vita is actually the 2nd best selling system in Japan this year (although it’s still FAR behind the best-selling system, the 3DS). However, the big question that everyone’s asking right now (other than when will Sony of America drop the price here) is at what level will the Vita stabilize? Unfortunately, there isn’t much in the way of new games coming out for the system over the next 2 months so it’s quite possible that this recent surge of sales could be short-lived indeed. My personal belief is that the system will stabilize in the 20k-25k range but we’ll see.