Just a quick note to let everyone know that progress on Breath of Death VII is going well. We’ve got a list of things that need to be finished before releasing the game and we’re fast running out of things to check off. It looks like we’re still on track to put Breath of Death VII into playtesting by the end of the month, with a public XBox Live release next month.
Also, I did some timing & some calculations and it looks like the final game will be pretty close to our goal of providing the average player with 4-6 hours of playtime to complete, if not a little longer. Plus we have some extras to provide some replay value like optional dungeons, a hard difficulty mode, score attack mode, and some sort of achievement-like system.
