4:50 PM 4/7/2010Stats(Name, HP, Str, Mag, Agi, Def, MDef); Reward(XP, Gold) And abilities ===Cave 1=== Troll (0) Stats("Troll", 50, 12, 0, 70, 3, 3); Reward(1,5); 50% - Do nothing Notes - Weak, joke monsters @ beginning of game Chief Troll (4) Stats("Chief Troll", 180, 16, 0, 70, 0, 0); Reward(40,50); Notes - Weak first boss. Should be easy to defeat. ===World Map 1=== ==Grasslands== Giant Rat (5) Stats("Giant Rat", 10, 9, 0, 115, 3, 0); Reward(1, 3); Notes - Weakest real enemy. Beefly (7) Stats("Beefly", 20, 18, 0, 145, 2, 0); Reward(3,6); [10201] 50% - Angry (Double Strength Buff). Don't use if already up. Notes - Fast. Strong if angry. Angry Flower (9) Stats("Angry Flower", 50, 22, 0, 70, 6, 0); Reward(4,10); Notes - High HP & Strong. Slow. Weak to Fire. ==Forest== Fungi (12) Stats("Fungi", 15, 14, 8, 100, 0, 0); Reward(2,5); 30% - Poison Touch - 1 (Mag) Notes - Weak, but can poison Flytrap (14) Stats("Flytrap", 30, 20, 0, 110, 5, 5); Reward(3,3); Notes - Average. Whompillow (11) Stats("Whompillow",70, 25, 0, 90, 10, 0); Reward(6,8); 40% - Whomp - x1.5 Physical Attack. One. Notes - High HP & Strong. Slow. Weak to Fire. Powerful special attack. ==Mountain== Skelegeon (16) Stats("Skelegeon", 27, 16, 0, 165, 4, 4); Reward(3,4); Notes - Fast. Ogre (18) Stats("Ogre", 60, 28, 0, 75, 6, 0); Reward(6,12); Notes - Strong & Slow ==Swamp== Fishman (24) Stats("Fishman", 35, 23, 0, 122, 3, 3); Reward(3,7); Notes - Above average all around Dead Toad (22) Stats("Dead Toad", 18, 17, 0, 95, 3, 3); Reward(5,4); 50% - Lick - x.75 Physical Attack. Drops Defense by half Note - Weak, but lick is dangerous Lizardman (20) Stats("Lizardman", 70, 34, 0, 85, 6, 6); Reward(7,11); Notes - Strong. Dangerous with Dead Toad's lick. ===Bonus Cave=== Bat (2) Stats("Bat", 19, 14, 0, 155, 0, 0); Reward(3,2); Notes - Fast but weak Dark Troll (1) Stats("Dark Troll", 40, 25, 0, 125, 3, 5); 4/82 ", Reward(5,7); 25% - Do nothing Note - Above average. Occasionally does nothing. Mystic Fly (8) Stats("Mystic Fly", 25, 13, 18, 135, 0, 10); Reward(6,15); 60% - Snowstorm - Magic attack all. Note - Strong magic attack. Fast. Weak physical attack. ===Graveyard Mountain Pass=== (1020 approx) Crow (29) Stats("Crow", 36, 23, 0, 165, 0, 0); Reward(5,8); Notes - Fast. Ghost (28) Stats("Ghost", 45, 18, 34, 95, 5, 20); Reward(8,14); 80% - Ice Shards - Magic Attack One. Note - Medium magic attack. Zombie (26) Stats("Zombie", 75, 27, 15, 50, 10, 0); Reward(11,20); 50% - Puke - Poison Attack. Note - High HP. Poisons. Skeleton (31) Stats("Skeleton", 60, 32, 0, 125, 8, 8); Reward(13,22); Note - Strong and fast. Boss: Grim Reaper (33) Stats("Grim Reaper", 500, 50, 0, 145, 6, 6); Reward(450, 300); Every 2 turns until enemies are out of MP - Drain Energy - Drain 20% Max MP from all. Note - Strong physical attacks. Drains MP. ===World Map 2=== ==Grasslands== Blood Rat (6) Stats("Blood Rat", 50, 32, 0, 125, 5, 5); Reward(10, 15); Notes - Weak Zombie Wolf (34) Stats("Zombie Wolf", 75, 32, 0, 185, 5, 5); Reward(15,23); 40% - Howl = +25% Strength All. Stacks. Note - Fast. Howl stacks. Giant Snake (36) Stats("Giant Snake", 85, 35, 0, 135, 5, 5); Reward(17,24); 40% - Hiss! - Stun 60% success. Single. Note - Strong & can stun. Giant Crab (37) Stats("Giant Crab", 70, 38, 0, 90, 30, 6); Reward(19,28); Notes - Strong, High physical defense. ==Forest== VenusTrap (15) Stats("VenusTrap",80, 36, 0, 120, 5, 5); Reward(14,20); Notes - Average Giant Spider (40) Stats("Giant Spider", 75, 46, 0, 100, 5, 5); Reward(16,25); 50% - Web! - Agility drops in half. Notes - Strong Wolfman (39) Stats("Wolfman", 115, 55, 0, 170, 7, 7); Reward(20,35); Notes - Strong & Fast. ==Swamp== Jellyfish (44) Stats("Jellyfish", 85, 25, 55, 110, 3, 15); Reward(16,23); 50% - Shock - Electricity Magic attack. One. Notes - Strong Magic attack. 4:41 PM 4/2/2010 Oozeman (42) Stats("Oozeman", 95, 25, 30, 60, 33, 0); Reward(19,33); 50% - Poison Gas - Poison all. Notes - Physical Resistant Swamp Hag (43) Stats("Swamp Hag", 75, 23, 45, 125, 5, 15); Reward(18,40); 100% - Earthquake - Magic all damage. Notes - Strong Magic. ==Bonus Cave 2== Crazy Fungi (13) Stats("Crazy Fungi", 140, 35, 0, 145, 10, 10); Reward(15,20); 35% - Babble - Does nothing. Notes - Average. Occasionally does nothing. Skeledor (17) Stats("Skeledor", 120, 38, 0, 180, 5, 5); Reward(17,25); Notes - Fast. Sturdy Ogre (19) Stats("Sturdy Ogre",175, 50, 0, 120, 10, 0); Reward(22,35); 35% - Bash - +50% Damage Physical Notes - Strong & High HP ==Small Ruins== Looter (46) Stats("Looter",130, 37, 0, 165, 5, 5); Reward(19,35); 15% - Runs Away - You still get all the XP & gold Notes: Fast. Lost Soul (50) Stats("Lost Soul", 110, 35, 0, 100, 0, 30); Reward(21, 30); 30% - Curse - Stats drop by 25%. Notes: Slow. Drains stats Rusty Bones (32) Stats("Rusty Bones", 150, 52, 0, 125, 10, 5); Reward(26,35); Notes: Strong Ghost Car (52) Stats("Ghost Car", 175, 50, 0, 140, 15, 15); Reward(32,50); 25% - Rev Engine. Str & Agi +50%. Notes: Strong. Fast. Devil Looter (48) Stats("Devil Looter", 140, 40, 0, 120, 5, 5); Reward(28,60); 30% - Steal MP Notes: Average. Boss: Junk Monster (w/2 Ghost Cars) (54) Stats("Junk Monster", 700, 55, 0, 105, 200, 200); Reward(1200,1500); Rebuild - Revives ghost cars. Str-10%, Def-25% each time. Max 4 uses. Notes: Starts w/high def ==Bonus Cave 3== Skeletoad (23) Stats("Skeletoad", 175, 48, 0, 140, 5, 5); Reward(25,30); Notes: Average Puke Zombie (27) Stats("Puke Zombie", 270, 55, 20, 80, 10, 0); Reward(30,43); 50% - Puke - Poison Notes: High HP, poisons. Gatorman (21) Stats("Gatorman", 220, 65, 0, 130, 15, 0); Reward(36,50); Notes: Strong Boss: Sushiman (x3) (25) Stats("Sushiman", 350, 68, 0, 160, 10, 10); Reward(60,90); Notes: Strong Overall. Weak to Fire. ==Water Cave== Cave Bat (3) Stats("Cave Bat", 155, 45, 0, 200, 5, 5); Reward(40,72); Notes: Fast & weak Master Crow (30) Stats("Master Crow",175, 58, 0, 210, 10, 10); Reward(46,80); Notes: Fast. Imp (56) Stats("Imp", 185, 50, 85, 160, 10, 20); Reward(62,90); 50% - Fureezu Aro! - Ice attack! One Notes: Cave Dweller (55) Stats("Cave Dweller", 230, 54, 0, 140, 10, 10); Reward(60,85); 40% - Backstab - Double damage physical attack Notes: Strong Babygon (58) Stats("Babygon", 160, 70, 60, 155, 10, 10); Reward(75,110); 30% - Flame Breath - Fire all Notes: Dangerous but low HP Boss: Dead Dragon (60) Stats("Dead Dragon", 4500, 80, 90, 160, 20, 20); Reward(5000,6000); 15% Poison Breath - Poison All (50% Power) 25% Flame Breath - Magic All Notes: Very strong. ===World 3=== ==Grasslands== Evil Flower (10) Stats("Evil Flower", 370, 72, 0, 150, 15, 15); Reward(85,140); Notes: High HP & Strong. Weak to Fire. Ghoul Wolf (35) Stats("Ghoul Wolf", 250, 70, 0, 210, 10, 10); Reward(95,130); 40% - Howl = +25% Strength All. Stacks. Notes: Fast. Howl dangerous. Orc Warrior (63) Stats("Orc Warrior", 290, 78, 0, 180, 20, 20); Reward(90,150); Notes: Above average warrior type Wizard (61) Stats("Wizard", 270, 62, 98, 165, 10, 40); Reward(110,180); 50% - Furaimu - Fire damage one 50% - Tempest - Ice damage all (-40%) Notes: Weak strength. Magic attacks. ==Forest== Demon Spider (41) Stats("Demon Spider", 280, 75, 0, 180, 10, 10); Reward(95,130); 10% - Critical Bite - Deals massive damage. Can't kill. (x3) Notes: Average. Critical Bite very dangerous Bigfoot (65) Stats("Bigfoot", 2000, 125, 0, 160, 40, 40); Reward(400,600); 50% - Rampage - Damage all. Physical attack (-30%) Notes: Mini-boss-esque monster. Extremely powerful. ==Mountains== Rock Golem (69) Stats("Rock Golem", 240, 85, 0, 120, 100, 10); Reward(105, 190); Notes: Very high defense. Slow. Vampire (71) Stats("Vampire", 300, 60, 88, 150, 20, 20); Reward (115, 190); 80% - Suck Blood - Magic. Heals Notes: Drains life rapidly ===Castle/Prison=== Escapee (74) Stats("Escapee", 350, 75, 0, 160, 15, 15); Reward(90, 100); Notes: Weak Executioner (75) Stats("Executioner", 580, 100, 0, 140, 20, 20); Reward(125,180); 40% - Decisive Chop - Physical Attack x 2 Notes: Strong Armor (76) Stats("Armor", 480, 115, 0, 160, 150, 20); Reward(130,190); Notes: High Defense Knight (72) Stats("Knight", 600, 125, 0, 260, 20, 20); Reward(160,230); Notes: Strong attack. High Speed Boss: Usurper (+2 Knights) (78) Stats("Usurper", 7500, 100, 0, 180, 50, 50); Reward(11000,20000); 50% - Gold Rain. Physical Attack All. -20% 8th Turn - Drinks a potion. Restores all HP. +20% Stats. Notes: Lots of HP. Not horribly dangerous until boosted. ===Big Maze=== Cursed Soul (51) Stats("Cursed Soul", 400, 90, 0, 185, 10, 10); Reward(180,280); 20% - Curse. 1. -25% all stats. Notes: Weak. Can curse. Pyrimp (57) Stats("Pyrimp", 450, 85, 85, 150, 10, 10); Reward(190,300); 50% Faia baru - Fireball. Magic all. Notes: Weak. Powerful magic. Reaper (97) Stats("Reaper", 550, 110, 0, 165, 30, 30); Reward(202,345); 30% Chilling Strike - Physical Damage - 30%. Stuns. Notes: Stun is dangerous Gigas Crab (38) Stats("Gigas Crab", 600, 120, 0, 110, 150, 20); Reward(210,370); Notes: Powerful & heavily armored. Orc Captain (64) Stats("Orc Captain", 575, 105, 180, 0, 20, 20); Reward(214,400); 25% - Inspire - +25% all stats. All. Notes: Strong. ===Big Ruins=== Brigand (47) Stats("Brigand",450, 110, 0, 220, 40, 40); Reward(312, 500); 15% - Runs Away - You still get all the XP & gold Notes: Fast Cursed Car (53) Stats("Cursed Car", 900, 130, 0, 200, 80, 80); Reward(345, 550); 25% - Rev Engine. Str & Agi +50%. Notes: Fast & Strong Toddlergon (59) Stats("Toddlergon", 700, 145, 150, 170, 60, 60); Reward(350, 600); 30% - Fireball - Fire all Notes: Dangerous, but low HP Devil Brigand (49) Stats("Devil Brigand", 575, 120, 0, 185, 40, 40); Reward(356,610); 30% - Steal MP (5%) Notes:Average Mutant (79) Stats("Mutant", 750, 150, 50, 120, 60, 20); Reward(360,612); 40% - Poison Strike. Notes: Strong. OOze Dragon (45) Stats("Ooze Dragon", 6500, 220, 140, 120, 80, 80); Reward(3900, 6000); 40% - Ooze Breath - Magic attack all. Notes: Mini-boss-esque. Very powerful. Boss: Turret (x2) (80, 81) Stats("Turret", 7500, 130, 0, 195, 70, 70); Reward(14000, 15000); 35% - Spray - Damage All. -25%. Full Power - Stats Up +100%. Notes: Much more dangerous if one dies. ===World 4=== ==Desert== Vulture (82) Stats("Vulture", 650, 135, 0, 260, 20, 20); Reward(400,700); Notes: Average Land Shark (83) Stats("Land Shark", 850, 150, 0, 155, 60, 20); Reward(420,750); Notes: Average+ Sand Monster (84) Stats("Sand Monster", 950, 145, 0, 175, 40, 40); Reward(430,720); 40% - Sandstorm. Lowers Agi. Notes: Sand Worm (85) Stats("Sand Worm", 1400, 155, 0, 150, 50, 50); Reward(600,900); (If ally is under 35% MaxHP) Engulf - Instant Death. Notes: Dangerous if low HP. ==Mountains== Rock Snake (86) Stats("Rock Snake", 900, 170, 0, 145, 70, 50); Reward(450,770); Notes: Strong. Steel Golem (68) Stats("Steel Golem", 650, 165, 0, 185, 250, 50); Reward(490,800); Notes: High Defense & Attack. Dark Wizard (62) Stats("Dark Wizard", 550, 130, 175, 155, 20, 200); Reward(530,850); 50% - Dark Blast - Magic Attack Single 50% - Inferno - Magic Attack. All. -50% Notes: Magic High. Strength Low. ===Future Lab=== Sentry (91) Stats("Sentry", 650, 125, 0, 160, 20, 20); Reward(520,800); Notes: Average Lab Coat (90) Stats("Lab Coat", 685, 110, 0, 350, 20, 100); Reward(540,850); 50% - Boo! - Stuns 1 Notes: Fast Gas Cloud (89) Stats("Gas Cloud", 850, 120, 35, 200, 40, 40); Reward(550,910); 50% - Gas! - Poison All. Notes: Chem Set (92) Stats("Chem Set", 700, 60, 125, 195, 40, 100); Reward(555,920); 70% - Acid - Magic 1. 30% - Explosion - Magic All - 25% Notes: Security Bot (87) Stats("Security Bot", 900, 135, 0, 210, 100, 100); Reward(610,950); Notes: Zomborg (88) Stats("Zomborg", 1100, 130, 0, 120, 50, 50); Reward(700,1020); 30% - Bullet Spray - Damage All. -30% Notes: Strong Boss: Evil Dem (94) Stats("Evil Dem", 4000, 140, 0, 170, 80, 80); Reward(20000,12000); 30% Dance of Death - Atk All -25% 4th turn - Heroics (+100% Atk) Notes: Boss: Evil Sara (93) Stats("Evil Sara", 3000, 100, 120, 300, 50, 150); Reward(20000,12000); 50% Heal - Heals enemy with lowest HP. 50% Snowstorm - Magic All. Notes: Boss: Lita (96) Stats("Evil Lita", 2500, 120, 0, 195, 50, 50); Reward(20000,12000); 50% Sniper Shot - Heavy damage to 1. x3 50% Sleep - 50% chance of sleep. 1. Notes: Lowest HP. Boss: Erik (95) Stats("Evil Erik", 5000, 160, 0, 125, 100, 50); Reward(20000,12000); Notes: Very strong. High HP. Low Agi. Boss: Ultimate Evil (103) Stats("Ultimate Evil", 66666, 200, 200, 250, 100, 100); Reward(0,0); 20% - Hellfire - Magic Attack. 1. 30% - Sub Zero - Magic Attack. All. -50% 20% - Deathbound - HP drops to 1. Notes: Final Regular Boss. ===Bonus Final Dungeon=== Vampire Bat (70) Stats("Vampire Bat", 1000, 170, 0, 300, 50, 50); Reward(680,900); 50% - Suck Blood - Magic Attack. Restore Life. Notes: Fast & Weak. Plate Mail (77) Stats("Plate Mail", 1500, 190, 0, 140, 500, 50); Reward(750,950); Notes: High Defense & HP. Paladin (73) Stats("Paladin", 1300, 210, 0, 190, 100, 100); Reward(770,1100); Notes: Strong. Gold Golem (67) Stats("Gold Golem", 1700, 170, 0, 180, 1000, 50); Reward(800,2000); Notes: Very high def & HP. Sasquatch (66) Stats("Sasquatch", 1600, 240, 0, 230, 100, 100); Reward(1200,1500); 40% - Rampage - Damage All. -25%. Notes: Mini-boss Powerful Boss: Dragonduck (104) Stats("Dragonduck", 70000, 190, 190, 260, 100, 100); Reward(35000,50000); 40% Bread Breath - Magic Attack All. Every 4 turns - Quack! - Stats Up+50%. Stacks. Notes: Final Super Boss.