There are simultaneously too many XBox Live Indie Games and not enough. There are too many XBLIGs for me to want to review all of them – just downloading them all and making sure I have all the links set up correctly is a pain. On the other hand, quality XBLIGs don’t come out all the time, so only reviewing the good games would mean sporadic reviews at best. The solution? Expansion. Our review for Recettear has proven to be rather popular (resulting in noticeably higher traffic to zeboyd.com since we put it up) so we’re going to continue to cover indie PC games, in addition to our regular XBLIG coverage. I was recently sent review copies of Amnesia: The Dark Descent (a horror game that looks to take a lot of inspiration from H.P. Lovecraft) and Deadly Sin 2 (an RPG that scored rather highly on RPGFan) so look forward to reviews for both of those titles later this month.

In XBLIG news, Hypership Out of Control should be available to purchase on the live marketplace in a few hours. Expect a full review tomorrow, but in the meantime, here’s my short review – it’s awesome if you like retro arcade-style games.

The ccg file (that’s the complete game file that you submit to Microsoft when you’re ready to release) for Cthulhu Saves the World is currently 104MBs. The bulk of that is audio data – a single uncompressed song can be several MBs, whereas the visuals for an entire dungeon might not even reach 1MB.  If necessary, we can compress the audio to drastically cut down on space, but I don’t think it will be necessary – I believe we’ll be able to get the rest of the game in without going over the 150MB limit.

In Breath of Death VII news, we’re almost at 30,000 sales. Our rating on the US marketplace has been bouncing around #3-#5 of late, with stiff competition from Zombie Estate & Miner Dig Deep (both great games). If you’d loved Breath of Death VII: The Beginning, haven’t reviewed it yet, and would like to show support, why not review it now?

Final, here’s a little tidbit for you all. Bill & I have been discussing the possibility of releasing PC versions of Cthulhu Saves the World & Breath of Death VII: The Beginning later this year, once we’ve gotten the 360 version of Cthulhu out. If our games were available on a service like Steam at a reasonable price (say $5 for a combo pack with both of them), would you be interested?

7 Responses

  1. I fished this post out of the nether-internet realms of three-months-ago to say, Hell, yes. I will buy both games for PC as soon as they’re released.

    I could try to stir a bit of hype for it in bitmob.com. And I’m sure joystiq.com would pick up the related press release.

  2. There’s a good dozen friends I want to suggest to play this game, all of which don’t have a 360. I think there’d definitely be a market, yes.
    I’d rebuy the game, myself, and probably buy it for some of those friends.

  3. I would personally prefer to see them up on Impulse. I think that would be a great way of helping to support other indie development at the same time as I re-buy your games.

    Honestly, I probably would not play them on the PC, but I would likely buy them anyways. In my opinion, BoD7 was worth significantly more than the $1 you charged.

    I wish there was some way to get CStW as a full blown Arcade title w/ Achievements on either XBLA or WP7. If it was, I would probably be willing to pay as much as $10 – $15 for the game.

  4. Yes! Even though I’ll have both of them on the 360 I would definitely get both on steam just so I can have them!

  5. I would be interested for sure, but perhaps allowing slight moddification to the game would also help interest the PC community. Perhaps giving access to the sprites for editing for example.

    I’m really glad to see you guys doing so well, and I recently read your article that you stated you can’t quit your day jobs just yet. Perhaps releasing the games on PC will help you reach that goal. Good luck.

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