There’s a cliche that JRPG heroines are all mages and healers but in actuality, there have been a lot of notable female characters who contribute through their skill with weapons more than magic. Although this list only includes 20 individuals it’s by no means comprehensive – there were several noteworthy characters that I ended up cutting.

Note: Although most of the characters on this list are primarily physical warriors, I did make a few exceptions for some hybrids (characters that are good at both physical and magical combat).

Top 20 Best JRPG Warrior Heroines:

20. Momo (Breath of Fire 3) – Inventor with a bazooka.
19. Azel (Panzer Dragoon Saga) – Dragon rider.
18. Lightning (Final Fantasy 13) – Gunblade warrior.
17. Recette (Recettear) – Shopkeeper
16. Alicia (Valkyria Chronicles) – Soldier (Scout class).
15. Aika (Skies of Arcadia) – Boomerang pirate.
14. Aya (Parasite Eve series) – Police officer.
13. Lin (Breath of Fire: Dragon Quarter) – Gunslinger.
12. Alena (Dragon Quest 4) – Martial artist princess.
11. Nei (Phantasy Star 2) – Claw fighter.
10. Jean (Lunar: Eternal Blue) – Martial artist dancer.
9. Freya (Final Fantasy 9) – Spear wielding dragoon.
8. Nanami (Suikoden 2) – Martial arts fighter with a multi-piece rod. Step sister of the main charater.
7. Raquel (Wild Arms 4) – Giant sword fighter. Great strength of will.
6. Tifa (Final Fantasy 7) – Martial artist.
5. Alys (Phantasy Star 4) – Boomerang fighter. Mentor, partner, and friend to the main character.
4. Celes (Final Fantasy 6) – Sword wielding general. Practically becomes the main character halfway through the game.
3. Estelle (Trails in the Sky series) – Wields a big stick. Lead character in the series. Great character development.
2. Chie (Persona 4) – Kicks things to death. Great foil to the main character’s best friend, Yosuke.
1. Alis (Phantasy Star 1) – As the first female lead in a JRPG, choosing her for the top spot was a no-brainer.

Notable omissions:

Terra – Celes just barely fit my criteria because despite her being one of the best mages in the game, she was a sword fighting general who only gained magic at a later date through genetic modification. However, the whole point of Terra is her innate magic ability so off the list she goes.

Lucca (Chrono Trigger) – Momo made the list because although she has some powerful magic skills, she is also very strong with a gun. Lucca, on the other hand, is entirely a mage from a gameplay perspective.

Feena (Grandia) – Although IMO, her best move in the game is her fire whip, she’s clearly setup as a mage, both from a gameplay and story perspective.

Bonus feature – Best JRPG mage heroine:

1. Lemina (Lunar: Eternal Blue)

Cthulhu Saves the World celebrates 1-year anniversary with new platforms and price drop on Xbox Live Indie Games version.

In celebration of the game’s one year anniversary on Xbox Live Indie Games and in light of recent improvements made to the Xbox Live Indie Games service, Zeboyd Games is proud to announce a permanent price drop for Cthulhu Saves the World for the Xbox Live Indie Games service to 80 MS points ($1 USD) effective today, January 4th, 2011.

Cthulhu Saves the World was originally released on Xbox Live Indie Games on December 30th, 2010. It was later ported to the PC on July 13th, 2011. Since its release, Cthulhu Saves the World has sold over 150,000 copies and has garned critical acclaim from multiple gaming sites including IGN, RPGamer, Gamesradar, Joystiq, RPGFan, Eurogamer, and others.

With Cthulhu Saves the World’s new low price, complete and utter insanity has never been so easy to obtain!

Zeboyd Games is also pleased to announce a partnership with Tinkerhouse Games to bring Cthulhu Saves the World to a variety of new platforms in early 2012 including the iPhone, iPad, Android, and Mac. More details to follow in the coming weeks.

“It still boggles my mind that a random thought of mine while I was waiting for an appointment one day – hey, wouldn’t it be funny if Cthulhu was a hero in a Japanese-style RPG – is now an actual game that people are playing and enjoying. With this new price drop on XBLIG and the game coming to new platforms later this year, I hope even more people will be able to experience the weird adventures of Cthulhu, his own personal fangirl Umi, and the rest.”

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Zeboyd Games is a small development team with experience in creating high quality, amusing retro RPG including Cthulhu Saves the World and Breath of Death VII: The Beginning. They are currently working on Rainslick Precipice of Darkness Episode 3 in conjunction with Penny Arcade. For press inquiries, media assets, and review code requests for Rainslick Precipice of Darkness Episode 3, Cthulhu Saves the World, Breath of Death VII: The Beginning and Zeboyd Games, contact Robert Boyd at rdespair@gmail.com or visit our website at http://zeboyd.com.

In case anyone’s interested, here are some sales statistics for our games.

For XBLIG figures, the format is Sales/Trial (Trial to Sales Conversion Percentage).

XBLIG - Breath of Death VII (April 22nd, 2010 release, $1 price tag)

2010

April – 4923/9605 (51.25%)
May – 8376/12262 (68.31%)
June – 6939/8475 (81.88%)
July – 4377/6632 (66.00%)
August – 3549/5502 (64.50%)
Sept – 3301/3919 (84.23%)
October – 3942/5751 (68.54%)
November – 1825/2653 (68.79%)
December – 2299/3148 (73.03%)

2011
January – 2435/3043 (80.02%)
Feb –     1978/2397 (82.52%)
Mar –     1500/2172 (69.06%)
April –   1093/1602 (68.23%)
May   –   1265/1573 (80.42%)
June  -   1006/1291 (77.92%)
July  -   1582/1851 (85.47%)
Aug   –   2363/3790 (62.35%)
Sept  -    813/ 998 (81.46%)
Oct   –   1425/2132 (66.84%)
Nov   –    737/ 859 (85.80%)
Dec   –    558/ 482 (115.77%)

2010  - 39,531/57,947 (68.22%)
2011  - 16,755/22,190 (75.51%)
Total – 56,286/80,137 (70.24%)

XBLIG – Cthulhu Saves the World (December 30th, 2010 release, $3 price tag)

2010
December – 1987/5396 (36.82%)

2011
January  - 7359/18397(40.00%)
February – 2324/4314 (53.87%)
March    - 1886/4269 (44.18)
April    - 1183/2725 (43.41%)
May      - 1036/2058 (50.34%)
June     –  798/1793 (44.51%)
July     – 2305/3795 (60.74%)
Aug      - 1700/2986 (56.93%)
Sept     –  861/1785 (48.24%)
Oct      - 2066/8409 (24.57%)
Nov      -  723/1141 (66.37%)
Dec      -  692/ 842 (82.19%)

2010     – 1,987/ 5,396 (36.82%)
2011     -22,933/52,514 (43.67%)
Total    -24,920/57,910 (43.03%)

Cthulhu Saves the World + Breath of Death VII combo pack on Steam (July 13, 2011 release date, $3 price tag)
Over 100k copies sold in 2011.

Indie Royale (limited time bundle after Thanksgiving 2011, variable price)
Just under 30k bundles sold.

Here a Steam code for AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome, courtesy of Dejobaan for whoever manages to enter it in first:
Y8LXY-AHR6Y-A0YRW

And here are a few Steam codes for our games. Again, these are 1-time use codes so whoever gets to them first, gets them.

Cthulhu Saves the World:

2GRHY-6W06Y-Q6PB2
MVN8G-2JE46-8KT5R
0V8BK-8M0K3-YI245

Breath of Death VII:
J2F7R-9DNCL-DLLE9
NHZBC-AWE84-C2EG6
RGJKF-7ZKCW-CX9H3

Merry Christmas!

Our games are currently on sale in Steam’s mega-huge holiday sale. The combo pack with both Cthulhu Saves the World + Breath of Death VII is available for a mere $1.02 (66% off). You can get them here.

I know our games have been going on sale a lot recently (Halloween, Thanksgiving, and now Christmas) but there’s a dearth of major holidays in the first half of the year so I wouldn’t be expecting another sale for quite some time after this one is up. Of course, we may have other announcements to make early next year… :)

Since everyone’s doing it, here are my top lists for 2011 (conveniently released before 2011 is over – take that people who release their games on December 30th like we did last year!)

Top 10 Favorite Games of 2011

10. Sanctum (PC) – Fun mix between FPS and Tower Defense that I found more fun than other Action/FPS like Dungeon Defenders and Trenched. The devs have been doing a great job of supporting the game since release, both with major free and paid DLC.

9. Bastion (PC/XBLA) – Fun action/adventure game with some wonderfully melodramatic voice acting. Not much to say that hasn’t been said elsewhere.

8. Dungeons of Dredmor (PC) – Probably the most fun roguelike I’ve ever played. Nice mix between hardcore and accessibility. Good dev support as well. Oh and they helped me with the tech aspect of getting our games working on Steam so I owe them for that. :)

7. Anomaly: Warzone Earth (PC) – Wonderful reverse tower defense game where you’re the invader. Fantastic production values for an indie game.

6. Tactics Ogre (PSP remake) – Take a great game, remove some of the annoyances, add a fantastic new translation and other features – what’s not to love?

5. Sonic Generations (PC, X360, PS3) – Never been a huge fan of Sonic games, but this one’s a blast. The 2D levels are only decent but the game shines with the 3D levels – a perfect mix of racing, roller coaster, and platforming.

4. Corpse Party (PSP) – Can be frustrating at times, but the expertly crafted interconnecting horror story kept me glued to my PSP. Best audio of the year.

3. Trails in the Sky (PSP) – Feels like a novel in JRPG form. Best cast of characters in a game this year. Great cliffhanger ending. Hope the sequels come out.

2. Portal 2 (PC) – Dragged in a few parts but still an amazing game. Extremely funny & many good puzzles (though not as many as the first game).

1. Dark Souls (PS3, X360) – Someone called Dark Souls the 3D spiritual successor to Castlevania: Symphony of the Night. That’s accurate. If that definition doesn’t make you want to rush out and buy it, I don’t know what will.

-Best games from past years that I didn’t play until this year-

4. Metro 2033 (PC) – I thought this was a straightforward FPS. If I had realized that it was an expertly crafted horror game, I would have jumped on it so much sooner. So good.

3. Demon’s Souls (PS3) – Would have been higher but then Dark Souls came out. :)

2. Siren: Blood Curse (PS3) – The most accessible Siren game but also probably the weakest (#2 is my favorite). However, weakest Siren game still makes for an awesome game.

1. Dragon Age: Origins (PC, X360, PS3) – I had avoided this game because I hated Baldur’s Gate, but I gave it a try when the ultimate collection was on sale for $15. So glad I did. Fixes all the problems I had with BG and is one of the best RPGs I’ve ever played. Great combat & leveling systems. Shame to hear that the sequel is basically a completely different and inferior game.

-Games I own in my backlog that I’m looking forward to playing the most-

5. Blackwell trilogy (PC) – Picked this up in an Indie Royale. Looks like a really interesting old school adventure game. Haven’t played one of those for forever – should be fun.

4. Gemini Rue (PC) – See Blackwell trilogy.

3. Fallout: New Vegas (PC)  - Thought Fallout 3 was decent. I’ve heard New Vegas is noticeably better so I’m excited to try it out.

2. 3D Dot Game Heroes (PS3) – Old school Zelda with silly modern effects? Sounds right up my alley.

1. Valkyria Chronicles (PS3) – I’ve heard nothing but good things about this one. The demo for the sequel kind of threw me off but I hear the original is much better.

-Biggest disappointments of 2011-

(Note, disappointing does not necessarily mean bad.)

4. Arkham City (PC, X360, PS3) – I really liked Arkham Asylum but when I finished it, I felt like I was done with its style of simple but fun brawler mixed with stealth and detective work. I was hoping Arkham City would be noticeably different but it’s not. It’s just the same thing but bigger, with a few new gadgets, and slightly less tight design. I understand how that could be really attractive to people who couldn’t get enough of Asylum, but it’s not for me.

3. Deus Ex: Human Revolution (PC, X360, PS3) – This is a problem of misguided expectations. I was expecting an RPG and instead got a FPS/Stealth game. High quality game but again, not what I really wanted so when it started getting repetitive, I quit. Oh and I didn’t care about the characters or story at all – talk about an unlikely group (though I guess that’s not unusual for cyberpunk). Hacking minigame was awesome though.

2. Zelda: Skyward Sword (Wii) – Gorgeous graphics and music, some clever puzzles, but I’m just not having much fun with it. I think the biggest problem I have is with the pacing – compared to the 2D Zeldas or even the Souls games, everything just feels like it takes forever. Not sure if I’ll bother to finish it or if I’ll just go and trade it in before then.

1. The Third Birthday (PSP) – Seriously, Square-Enix?

-Games I’m looking forward to the most in 2012-

7. Cherry Tree High Comedy Club (PC) – The US has a distinct lack of anime-style life sims where your goal is to create a high school comedy club. This should fix that gaping hole.

6. Pretty much everything that Carpe Fulgur is going to localize.

5. Sound Shapes (Vita) – Everyday Shooter was a great game so I’m looking forward to seeing their next effort.

4. Bioshock Infinite (PC, PS3, X360) – Loved Bioshock 1 & 2 and I hear they’re trying to change up the formula with the new one. I expect great things.

3. Xenoblade Chronicles (Wii) – A friend of mine at Nintendo showed the game off to me and I gotta say I was impressed, especially by the massive world. Not the JRPG I would make (I prefer my games turn-based and mostly linear) but high quality JRPGs that aren’t on a portable system are a rare commodity.

2. Diablo 3 (PC) – Not much I like more than a good hack & slash RPG. Got in the beta and really enjoyed what little there was to play. Can’t wait for the full version. Definite Game of the Year contendor for 2012.

1. Gravity Daze (Vita) – Unique art style, amazing gameplay concept (gravity manipulation in a 3D Action/Adventure game) on a brand new system developed by one of my favorite developers (Siren team)? Sold!

0. Rainslick Precipice of Darkness episode 3 – Because I like to eat. Oh and it’ll be awesome too. :)

-Games I’m looking forward to the most that might not come out in 2012-

4. New Tomb Raider (PC, X360, PS3) – The mix of classic Tomb Raider, a Metroidvania, and horror sounds great but it’s so far off that I wouldn’t be surprised if it gets pushed into 2013.

3. The Last Guardian (PS3) – Starting to wonder if it’s vaporware at this point; it’s been in development for so long.

2. Grim Dawn (PC) – Loved Titan Quest and though Diablo 3 looks to be a lot of fun, I want my Titan Quest spiritual successor as well.

1. Desktop Dungeons (PC) – Hoping they have an official release soon and it doesn’t just stay in Minecraft-style beta for forever.

The new Indie Royale bundle is up and our games are included! For those unfamiliar with the Indie Royale, it’s a site that sells bundles of various high quality indie games every few weeks. The exact price varies as the promotion goes on – as people pay the minimum price, the price slowly goes up, but if you pay a higher price, you lower the price for everyone else. However, even as the price gets higher, it’s still rarely more than say $5-$6 for several great games.

The games in this bundle include Cthulhu Saves the World, Breath of Death VII, Really Big Sky (currently the only way to get it on Steam), Runespell: Overture, and Eufloria.

Keep in mind that you get separate codes for each game so if you already have some of the games (quite possibly if you’re a frequent visitor to zeboyd.com) you can give away your extra codes to friends.

Also, they generally add additional bonuses to the bundles as they exceed certain sales thresholds so you never know what else you’ll get in the bundle. :)

The Thanksgiving sale on Steam has begun and our games are participating. For a limited time, you can pick up the combo pack containing Cthulhu Saves the World + Breath of Death VII for a mere $1! Check it out here.

Zeboyd Games is pleased to announce that the Cthulhu Saves the World + Breath of Death VII combo pack ($3) has sold over 100,000 copies on Steam since its release on July 13th, 2011.  This milestone was achieved during the Steam Halloween sale, less than 4 months after the game’s release on Steam.

In contrast, on the XBox Live Indie Games (XBLIG) service, Zeboyd Games has sold over 20,000 copies of Cthulhu Saves the World (240 MS points = $3) and over 55,000 copies of Breath of Death VII (80 MS points = $1). Cthulhu Saves the World was released in December 2010 on XBLIG and Breath of Death VII was released in April 2010.

We are ecstatic at the amount of success we’ve seen since releasing our games on the PC. The days of worrying over whether or not we could support our families while making games we would want to play ourselves are behind us. Counter-intuitive though it may be, there is obviously a definite audience for quality console-style RPGs that are aggressively priced on the PC.

We are very appreciative of all the support we’ve received from our fans and from Steam and hope to continue making quality games at low prices for you to enjoy for years to come. We are very excited to be working on Rainslick Precipice of Darkness episode 3 in conjunction with Penny Arcade and hope you have a blast with it when it comes out in 2012. And beyond 2012, we have many intriguing ideas for new games that we think you’ll enjoy, both RPGs as well as games from other genres.

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