Dec 132014
 

It’s up! 30 minutes of footage of us playing through the Playstation Experience demo for Cosmic Star Heroine.

Note, this is still a work-in-progress. Most sound effects aren’t in the game, treasure chests have jokes instead of actual items (since we figured in a demo setting where you can’t save your progress that’d be more fun), and there are various things we plan on polishing up between now and release. Still, we think it looks & sounds pretty cool already and it’ll just get better. Hope you enjoy it! 🙂

 Posted by at 5:51 pm

Video Game Kickstarter Report – Week of Dec 12, 2014

 Kickstarter, Uncategorized  Comments Off on Video Game Kickstarter Report – Week of Dec 12, 2014
Dec 122014
 

New Kickstarters:

Thimbleweed Park – $508k ($375k goal). 6 days left. New old-school point & click adventure game from Ron Gilbert.

Hollow Knight – $28k AUD ($35k AUD goal). 6 days left. Fantasy/insect-based Metroidvania with a cool art style.

Crossing Souls – $43k ($45k goal). 4 days left. Adventure/RPG with a Saturday morning cartoon vibe.

Theresa Duncan CD-ROMs: Visionary Videogames for Girls – $10k ($20k goal). 6 days left. A kickstarter to bring three 90’s adventure games to the Internet for free.

Prismata – $117k CAD ($140k CAD goal). 8 days left. Turn-based card-based competitive game with minimal reliance on chance or grinding.

To Azimuth – $7k ($20k goal). 5 days left. 3D puzzle adventure game. Interesting art style with dreamlike areas that come into being as you enter (a la Bastion).

Americana Dawn – $20k ($70k goal). 10 days left. JRPG set in American Revolution times. Was previously kickstarted in 2012.

Previous Kickstarters:

That Dragon, Cancer – $100k ($85k goal). 11 hours left.

Clannad Official English Release – $287k ($150k goal). 28 days left.

Recently Completed Kickstarters:

You Are Now Earthbound – $306k ($100k goal).

Lizard – $18k CAD ($12k CAD goal).

VIDEO GAMES LIVE: LEVEL 4! – $187k ($150k goal).

RETRO Video Game Magazine Year Two – $50k ($20k goal).

Ethereal – $5k ($17k goal).

 Posted by at 7:13 am
Nov 142014
 

New Kickstarters:

You Are Now Earthbound – $204k ($100k goal). 7 days left. All sorts of fan material celebrating the classic RPG, Earthbound.

That Dragon, Cancer – $40k ($85k goal). 28 days left. 3D point & click adventure game about a child with cancer.

Lizard – $11k CAD ($12k CAD goal). 13 days left. Adventure/Platformer for the NES & computers.

Clannad Official English Release – $213k ($150k goal). Translation of the famous Clannad visual novel.

Previous Kickstarters:

VIDEO GAMES LIVE: LEVEL 4! – $130k ($150k goal). 14 days left.

RETRO Video Game Magazine Year Two – $38k ($20k goal). 3 days left. Video Game magazine focused on retro games with content from many well established writers. Previous kickstarter for year 1 raised $75k.

Ethereal – $5k ($17k goal). 4 hours left.

Recently Completed Kickstarters:

Commodore Amiga: a visual Commpendium – £129k (£25k goal).

Rogue Wizards – $74k ($70k goal).

The Interactive Adventures of Dog Mendonça & Pizza Boy – $30k ($30k goal).

The Flame in the Flood – $251k ($150k goal).

Impact Winter – £21k (£95k goal).

Black The Fall – £28k (£25k goal).

Battle Chef Brigade – $100k ($38k goal).

Bedlam – $166k ($130k goal).

 Posted by at 10:01 am
Oct 302014
 

We’re pleased to announce that we’ll be showing off Cosmic Star Heroine at Sony’s Playstation Experience convention in December! If you’re attending, be sure to stop by our booth where you’ll be able to play part of the game, say hi, and talk to us (both of us will be there) and ask questions. And for everyone who is unable to attend, we’ll be sure to upload screenshots & footage soon after the event!

 Posted by at 4:44 pm

The Video Game Kickstarter Report – Week of October 24, 2014

 Kickstarter  Comments Off on The Video Game Kickstarter Report – Week of October 24, 2014
Oct 242014
 

New Kickstarters:

Commodore Amiga: a visual Commpendium – £77k (£25k goal). 18 days left. Art book with information about a lot of Amiga games. Previous kickstarter (Commodore 64) raised £35k.

VIDEO GAMES LIVE: LEVEL 4! – $94k ($150k goal). 35 days left. Goal to create a 4th album of video game music. Previous kickstarter for #3 raised $285k.

RETRO Video Game Magazine Year Two – $19k ($20k goal). 24 days left. Video Game magazine focused on retro games with content from many well established writers. Previous kickstarter for year 1 raised $75k.

Previous Kickstarters:

Rogue Wizards – $37k ($70k goal). 18 days left.

Ethereal – $3k ($17k goal). 21 days left.

The Interactive Adventures of Dog Mendonça & Pizza Boy – $10k ($30k goal). 14 days left.

The Flame in the Flood – $200k ($150k goal). 13 days left.

Impact Winter – £10k (£95k goal). 17 days left.

Black The Fall – £17k (£25k goal). 6 days left.

Battle Chef Brigade – $79k ($38k goal). 3 days left.

Bedlam – $155k ($130k goal). 20 HOURS left.

Recently Completed Kickstarters:

That Which Sleeps – $85k ($12k goal).

Elegy for a Dead World – $72k ($48k goal).

Human Resources – $384k ($1.4 mil goal). Cancelled.

No Pineapple Left Behind – $18k ($35k goal). Failed.

Blossom Tales – $20k ($45k goal). Failed.

 Posted by at 11:28 am
Oct 172014
 

New Kickstarters:

Rogue Wizards – $33k ($70k goal). 25 days left. Rogue-like + town sim.

Ethereal – $2k ($17k goal). 28 days left. Puzzle/Platformer with a spirit going through memories.

Previous Kickstarters:

The Interactive Adventures of Dog Mendonça & Pizza Boy – $6k ($30k goal). 21 days left. Action/Comedy point & click adventure game based on the comic.

The Flame in the Flood – $173k ($150k goal). 27 days left. Post apocalyptic river journey rogue-lite.

Impact Winter – £8k (£95k goal). 31 days left. Post-apocalyptic ice world survival RPG.

Human Resources – $316k ($1.4 mil goal). 18 days left.

Elegy for a Dead World – $49k ($48k goal). 3 days left.

Black The Fall – £14k (£25k goal). 13 days left.

That Which Sleeps – $60k ($12k goal). 5 days left.

No Pineapple Left Behind – $10k ($35k goal). 13 days left.

Battle Chef Brigade – $64k ($38k goal). 10 days left.

Bedlam – $95k ($130k goal). 7 days left.

Blossom Tales – $20k ($45k goal). 2 HOURS left.

Recently Completed Kickstarters:

Pinball Arcade: The Addam’s Family – $115k ($97k goal).

 Posted by at 10:28 am

The Video Game Kickstarter Report – Week of Oct 10, 2014

 Kickstarter  Comments Off on The Video Game Kickstarter Report – Week of Oct 10, 2014
Oct 102014
 

New Kickstarters:

The Interactive Adventures of Dog Mendonça & Pizza Boy – $3k ($30k goal). 28 days left. Action/Comedy point & click adventure game based on the comic.

The Flame in the Flood – $118k ($150k goal). 27 days left. Post apocalyptic river journey rogue-lite.

Impact Winter – £4k (£95k goal). 31 days left. Post-apocalyptic ice world survival RPG.

Previous Kickstarters:

Human Resources – $240k ($1.4 mil goal). 25 days left.

Elegy for a Dead World – $30k ($48k goal). 10 days left.

Black The Fall – £10k (£25k goal). 20 days left.

That Which Sleeps – $44k ($12k goal). 12 days left.

No Pineapple Left Behind – $8k ($35k goal). 13 days left.

Battle Chef Brigade – $58k ($38k goal). 17 days left.

Bedlam – $68k ($130k goal). 14 days left.

Pinball Arcade: The Addam’s Family – $108k ($97k goal). 2 days left.

Blossom Tales – $17k ($45k goal). 7 days left.

Recently Completed Kickstarters:

Pathologic – $333k ($250k goal).

Adventures of Pip – $65k ($40k goal).

Cube and Me – $7k ($15k goal). Failed.

 Posted by at 10:21 am
Oct 062014
 

Of course, this isn’t the only way to make a multi-class system, but I think these are generally sound design decisions if you want to make a multi-class system as seen in many RPGs (like FFT, Blue Dragon, Bravely Default, Wild Arms XF, etc).

1) Use slots to equip secondary abilities & passives into, thus requiring the player to make choices rather than just allow everything learned to be used at all times (encouraging extreme grinding for ultimate characters).
2) Provide enough free slots to allow creativity and prevent feeling trapped into 1 or 2 best abilities.
3) Make it so that classes give all of their currently learned abilities and passives for free while currently equipped.
4) Ensure that classes aren’t useless at base level, thus allowing for late-game experimentation & emergency switching if the player’s planned strategy fails.
5) Reveal limited previews of future abilities to be learned thus allowing for planning. However, don’t do total preview to prevent the player from becoming bored with the job system early on (maybe just the next ability to be learned is revealed).
6) Give all characters innate attributes that distinguish them from other characters, regardless of class. Examples: stat differences (major stat differences, not just mild variations), unique usable items & equipment, exclusive jobs & abilities, etc.
7) Avoid making the innate character attributes & abilities too powerful – you want them to make each character feel unique, rather than invalidate the rest of the class system.
8) Avoid truly broken combinations – primarily combinations that render the player essentially invincible or able to take infinite numbers of turns or win every battle with no risk of defeat.
9) “Sort of” broken combinations, on the other hand, are to be encouraged since they make the player feel powerful & clever for discovering them.
10) Design unique classes – not just the standard Warrior/Mage/Healer generic classes.
11) Don’t overwhelm the player. If you give the player too many options, too quickly, they’ll just pick a few favorites and ignore the rest.
12) If equipment is class-specific, save class equipment load-outs to avoid having to spend too much time re-equipping.
13) Have fun!

 Posted by at 5:10 pm

The Video Game Kickstarter Report – Week of Oct 3, 2014

 Kickstarter  Comments Off on The Video Game Kickstarter Report – Week of Oct 3, 2014
Oct 032014
 

New Kickstarters:

Human Resources – $118k ($1.4 mil goal). 32 days left. Robots vs Lovecraft RTS from Planetary Annihilation developer.

Elegy for a Dead World – $21k ($48k goal). 17 days left. Creative writing game from Dejobaan Games & Popcannibal.

Black The Fall – £7k (£25k goal). 27 days left. Cinematic 2D platformer ala Another World & Limbo.

Previous Kickstarters:

That Which Sleeps – $31k ($12k goal). 18 days left.

No Pineapple Left Behind – $5k ($35k goal). 20 days left.

Battle Chef Brigade – $50k ($38k goal). 24 days left.

Bedlam – $60k ($130k goal). 21 days left.

Pinball Arcade: The Addam’s Family – $85k ($97k goal). 9 days left.

Blossom Tales – $15k ($45k goal). 14 days left.

Cube and Me – $5k ($15k goal). 1 day left.

Pathologic – $284k ($250k goal). 3 days left.

Adventures of Pip – $57k ($40k goal). 1 day left.

Recently Completed Kickstarters:

Band Saga – $31k ($29k goal).

 Posted by at 10:41 am