A while ago, I entered a design document into a game design competition. You know the type – one of those contests promising to pay big bucks for innovative fun designs and then the winner ends up being a Zuma clone (note, this wasn’t the contest I entered). Anyway, I’ve since moved on and though I think there are several cool things in the design that would be fun to work on, there are many more game ideas that are higher up on my priority list (plus, you know, finishing and releasing the game we’ve already announced) so I doubt I’d ever get around to actually making this game so I figured I’d put it up here for everyone to check out. Hopefully, you find it amusing. And hey, if you want to use any of the ideas presented in this document in your own game projects, feel free – saves me the trouble of making the game myself. 🙂

I present to you: Silver Screen Hero!

4 Responses

  1. Actually, there is no general design document for Breath of Death – we were even less organized at that point than we are now. 🙂

  2. Nice. I like looking at Game Design Documents. It’s sort of like watching a movie and then Reading the Screenplay afterwards and comparing it with he final product. It’s really fun, honestly.

    However, as an aspiring Indy Game Developer myself (Sadly with only a single game under my belt) I also like to read these documents to get an idea of how it all done and whats needed to make a great game.

    Reading Design Documents to me is a lot like doing research on the process of planning a game. and how to do so effectively.

    thank you for releasing this Document. It’s sounds like it would be a really fun game to play. and I hope the Game you are making right now will turn out as good as your last two game.

    Big fan guys and keep up the good work.

    PS: is there any way you could be talked into publishing the Breath of Death GDD? I would really like to see that and have a little fun picking that apart. Plus it would give me more source information about writing a GDD for a great game myself.

  3. Why not base it more like Mystery Science Theater 3000 kinda deal?

    That would make it feel more like a parody and more fun to play through.

    Just an idea.

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