Our new RPG, Penny Arcade’s On the Rain-Slick Precipice of Darkness 4 comes out on Steam this Friday. I uploaded the “Release” build of the game to the Steam servers this morning and I’ll be submitting the game to the XBLIG service very soon. If all goes well there, it’ll come out on the Xbox 360 on Friday as well but you never can tell how smoothly XBLIG peer review will go. We’ll do our best.

We started serious work on this game in September of last year so total development time was about 9 months. To be honest, I’m a little shocked we were able to do it. In about as much time as it took us to make Cthulhu Saves the World and in less time than it took us to make Precipice of Darkness 3, we’ve managed to make a game that dwarfs all of our previous work in both quality & quantity. If someone with a time machine took this game and showed it to past-me and told me that we’d be able to make a game of this quality and we’d do it in under a year, I wouldn’t have believed them. Even if you’re not a Penny Arcade fan, I’d be surprised if Precipice of Darkness 4 doesn’t quickly become your favorite RPG from Zeboyd Games. Gorgeous visuals, an amazing soundtrack from Hyperduck, an entertaining story & characters, brisk pacing, a huge world to explore, interesting combat encounters, and a bizarre cast of playable monster allies await you!

In any case, we’re ecstatic that the game is finally coming out this week! We’ve started sending out review codes for the Steam version so if you’re a reviewer and would like to review Penny Arcade’s On the Rain-Slick Precipice of Darkness 4, please send me an email with your information and which site/publication you write for (video reviews & reviewers are also welcome).

10 Responses

  1. Yeah, no Mac version either, unfortunately.

    After this game, we’re probably going to switch to Unity which will make it easier to target more platforms.

  2. It’s a shame there’s no preorder option for the game. It’s not like it would’ve made a huge difference, but it would’ve been nice. I’ll be there on day one anyway.

    I’m a sucker for these old-style RPGs and you guys deliver in spades.

    Will you do a post-mortem on the game sometime down the line?

  3. I’m pumped. This game is going to be my weekend (short a Saturday night dinner out with the lady), and I wouldn’t have it any other way.

  4. I put 16 hours into Rainslick 4, and it made me feel like the first time I brought home a game called Chrono Trigger. It moves quickly through a myriad new places, never asking you to take the same challenge more than once or twice. You gain new powers at just the right frequency to be consistently motivated to experiment with different character setups. I very much doubt anyone would be content to find a build that “works” and stick with it for the duration. Its an RPG that knows what its players want, and it gives it to them.

  5. Awesome news, I really loved episode 3, I didn’t think I would as I really enjoyed the style of the first two games but you guys really blew it out of the water. Can’t wait to play episode 4.

  6. Glad to hear its coming for XBLIG. I’m looking forward to Friday, or whenever it does make it up- I will have to wrap up my current game before I start it but it’ll be next on my list.

  7. No mobile versions unfortunately. We would love to put the game on every platform imaginable, but the sales just weren’t there on the mobile versions of our previous games.

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