The Cost of Game Development
There’s a bit of a disconnect between how much games cost to make and how much gamers think they cost to make. Indie game with 2D art? Must be dirt cheap to make.
There’s a bit of a disconnect between how much games cost to make and how much gamers think they cost to make. Indie game with 2D art? Must be dirt cheap to make.
“I think everybody in this country should learn how to program a computer because it teaches you how to think.” -Steve Jobs
Cryamore – $187k. 3 days left. Asylum – $99k ($100k goal). 5 days left. Dreamfall Chapters – $1 mil. 15 days left. At the Gates – $68k. 13 days left. Worlds of Wonder –
Yesterday, Sony held a big live-streamed conference to announce the PS4. Lots of interesting stuff in there so let’s take a look. For developers, it came as very welcome news that the PS4
Occasionally, I get asked by aspiring game developers what engine they should use to make their game. Personally, we use C# and XNA to make our games. It’s the only way to make
Wildman – $504k ($1.1 mil goal). Cancelled. Freedom Planet – $25k. Finished. Unwritten: That Which Happened – $78k. Finished. Cryamore – $157k. 10 days left. Asylum – $78k ($100k goal). 12 days left. Dreamfall
What is it about some RPG fans that makes them want to be so elitist? We saw this big-time with Final Fantasy 7 – anyone who dared to like FF7 (the first game
Akaneiro: Demon Hunters – $204k. Finished. Wildman – $454k ($1.1 mil goal). 7 days left. Freedom Planet – $19k. 6 days left. Unwritten: That Which Happened – $41k ($75k goal). 4 days left.
Back in March, Gaijinworks (created by ex-Working Designs president, Vic Ireland) and Monkey Paw Games teamed up to do a kickstarter for Class of Heroes 2. The kickstarter had a goal of $500k
Microsoft has officially announced that XNA is done. Nathan Fouts of Mommy’s Best Games has written a nice article reflecting on XNA here. All of our games have been made with XNA so what