Cthulhu Saves the World/Breath of Death VII combo pack coming to Steam & Gamersgate on July 13 for $3

Cthulhu Saves the World and Breath of Death VII: The Beginning will be available on the PC for the first time on July 13th, 2011. The two games will be bundled together in a convenient combo pack that will sell for a mere $3 from Steam and Gamersgate. Friends and family of the developers attribute the low price to cosmic insanity, induced by the developer’s prolonged exposure to Lovecraftian monstrosities.

Cthulhu Saves the World:

The lord of insanity, Cthulhu was all set to plunge the world into insanity and destruction when his powers were sealed by a mysterious sorcerer. The only way for him to break the curse is to become a true hero. Save the world to destroy it in an epic parody RPG journey of redemption, romance, and insanity!

Not content to merely repackage existing content and sell it at an insanely low price, the PC version of Cthulhu Saves the World will feature numerous improvements over the original XBox 360 release. Dubbed the Cthulhu Saves the World: Super Hyper Enhanced Championship Edition Alpha Diamond DX Plus Alpha FES HD – Premium Enhanced Game of the Year Collector’s Edition (without Avatars!) or CSTW:SHECEADDPAFH – PEGYCE (WA!) for short, the new version will include such features as:

Cthulhu’s Angels game mode – Cthulhu is too lazy to save the world so he talks a bunch of beautiful women into saving it for him! This remix mode features new dialogue, new playable characters (Molly the Were-Zompire! Elonalina the generic healer! Dark Knight Umi! Low level October!), new music, new abilities, and much, much more!

Director’s Commentary mode – Specially marked commentary icons scattered throughout the game tell the inside story on how one of pop culture’s most popular cosmic monstrosities became an RPG hero for great justice!

Rebalanced Gameplay – Many abilities and monsters have been rebalanced for even silkier smooth RPG gameplay! Plus a new Insanity difficulty mode and new super-hard bonus dungeon have been added to challenge even the best players ability to grind out higher LVs (because they’re really not as skilled as they like to brag)!

Unlockable Character Bromides – Due to the frothing demand for sexy Cthulhu art!

As well as all of the great features of the original release such as:

Old school RPG style mixed with modern design sensibilities!
Inflict insanity upon your opponents for fun and profit!
6-10 hour quest with unlockable game modes & difficulty levels for increased replay value.
All of the great features players know and love from Breath of Death VII: The Beginning have returned – fast-paced gameplay, combo system, random encounter limits, branching LV-Ups, and more!

These enhancements will also be made available to owners of the 360 version of the game via a free patch released at or near the PC version’s release date.

Breath of Death VII: The Beginning:

Resurrect the classic era of RPGs with the retro parody RPG, Breath of Death VII: The Beginning. Join Dem the Skeleton Knight, Sara the ghost historian, Lita the vampire techie, and Erik the zombie prince as they explore an undead world in search of the secrets of the past. Laugh! Cry! Laugh some more!

Key features:

Old school RPG style mixed with modern design sensibilities!
Fast-paced turn based combat!
4-6 hour quest with multiple game modes & difficulty levels for added replay value.
Easy to understand branching character customization system with frequent LV-Ups.
Multi-character unite techniques and combo break system for added depth!
PC enhancements – Save anywhere functionality, new Easy mode, and new customization options.

Check out what the press are saying about our RPGs:

“It’s rare to find a game that is both entertaining and genuinely funny, and so far Cthulhu Saves the World is both.”
-Joystiq

“So when I say Cthulhu Saves The World is already one of my favourite games of 2011 you can be sure I’ve not been swayed by its astonishingly precise pastiche of early 1990s JRPG cliches, strident synth music, chunky menus and all. It’s simply a really clever, hugely enjoyable game, and it’s as much honest tribute as cheeky spoof.”
-Eurogamer

Breath of Death VII: The Beginning is a real surprise. It’s an RPG that feels like it was a classic from back in the day, but it doesn’t have any RPG hang-ups.”
-WorthPlaying

“For an RPG whose sheer fun factor is on par with a lot of the $30 to $60 games people shell out multiple bills for, it’s an extreme bargain.”
-RPGFan Breath of Death VII review

Breath of Death VII: The Beginning/Cthulhu Saves the World
-Winner of RPGamer’s 2010 Best Downloadable award

For press inquiries and media assets for Cthulhu Saves the World, Breath of Death VII: The Beginning and Zeboyd Games, contact Robert Boyd at rdespair@gmail.com or visit our website at http://zeboyd.com

Thanks to Gaslamp Games’s Nicholas Vining, it looks like we found the problem. Turns out that ClickOnce is the devil and should be avoided at all costs. In hindsight, this was so obvious (bad installer messing up real installer), but I overlooked the fact that I had setup ClickOnce months ago.

Thanks again to the many developers who offered to help!

Just a quick update to let you know that BoDVII has entered beta testing. If you were accepted into the beta testing, I’ve already sent you an email with instructions on how to download the build.

The CSTW beta test should begin in a few days. Then, onward to release!

Some of you already know this, but just to make it official – the PC version of Cthulhu Saves the World will actually be a combo pack that also includes Breath of Death VII: The Beginning. Oh and there will be a few minor improvements to Breath of Death VII since we’re using the Cthulhu Saves the World engine for it (stuff like being able to save anywhere). All this for $3. Yes, we’re insane to offer so much RPG goodness for such a low price, but I think Cthulhu would have wanted it this way..

Porting BoDVII to the PC has been much easier and faster than I expected so it’ll probably be done this week. If you’ve already signed up for the CSTW beta testing, I’ll probably send you an email offering access to the BoDVII PC beta testing as well. The actual CSTW PC beta testing will probably begin next week. Oh and I’m sorry, but we don’t need any more beta testers – we’ve already got plenty.

I’ve added two new documents to the Free Stuff section of the website, along with a link on the right to make the Free Stuff section easier to find. The first of these is the original design document for Cthulhu Saves the World with notes talking about how the design changed from its origin to the finished game. Since there are a lot of spoilers in there, I highly recommend not reading it until you’ve finished the game. The second document is the text file that I used to keep track of enemy stats & abilities in Breath of Death VII. Hopefully, you find these two documents interesting.

The stuff in our free stuff section is, well, free, but if you’ve especially enjoyed any of the things there, please consider making a donation to Zeboyd Games via the nifty Paypal donate button that we’ve just installed on the right side of the blog. :)

Just got an email from Valve. Looks like we’ve been approved for release on Steam. :)

Haven’t worked out the details yet, but we’re planning on selling it for $3. Hoping to get it released by the end of the month.

Hi, guys. This is just a reminder to be sure to check out our official Facebook page. Since it went up about a month ago, we’ve added a number of things including some cool images from the upcoming new version of Cthulhu Saves the World like an October bromide, shots of the new bonus dungeon, and one of the new bosses. Be sure to check them out!

Hi guys! The PC port/enhanced edition of Cthulhu Saves the World is coming along. Bill started working on game development full time a few days ago so we’re making faster progress than ever before.

Things that are done:

Game works on the PC.
Options for visuals, audio, and control customization have been added.
Bestiary mode added (lets you look at all enemies in the game with the descriptions, plus lets you switch between their sane & insane visuals).
Construction of the 2 new dungeons.
Some of the content for the Cthulhu’s Angels mode.

Things that still need to be done:

Draw bromide art & insert in game.
Insert the 2 new dungeons in game.
Finish up the Cthulhu’s Angels mode.

Doesn’t look like the beta will be ready this week, but we’re getting awfully close!

Zeboyd Games (Breath of Death VII: The Beginning, Cthulhu Saves the World) is proud to announce their upcoming RPG, the Final Fantasy XIII remake for the XBox Live Indie Games platform.

“Although Final Fantasy XIII was one of the most highly respected games a year or two before its release, even the most diehard Final Fantasy fans today agree that it hasn’t aged well,” said Zeboyd Games founder, Robert Boyd. “We at Zeboyd Games are excited to be a part of the effort to bring this game up to modern standards of pacing, gameplay, story, and general non-suckiness.”

“Sure, it will be difficult to get all the content in under 50MB limit, but thanks to our experience with the Crystal Stick Figure engine that Zeboyd Games pioneered in Molly the Were-Zompire, we feel up to the task.”

“As the artist and level designer on the team,” says Bill Stiernberg (the artist and level designer on the team), “I can assure you that the graphics under the Stick Figure Engine will produce high quality, high def Stick Figure iterations of your favorite FFXIII characters. The game maps have been successfully ported as well, as there was very little lost in the translation to the straight and narrow aspects of the Stick Figure engine.”

The Final Fantasy XIII remake will be released approximately 6 months after Zeboyd Games says it will. Suggested price is 80 MS points or $1 USD.

We are pleased to announce that Alex Mauer will be writing the music for our next RPG. We were very impressed with his previous work with various chiptunes and we believe his style of music will be a great fit for our upcoming third game. You can check out some of his songs here.

And what is our third game? Ah, for that bit of information, you’ll have to wait a bit longer.

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