Since I expect we’ll get a lot of new visitors after our big announcement at PAX later this week, I thought some introductions to bring the newcomers up to speed might be in order. Hopefully some of this information will be new to our longtime fans as well.

Zeboyd Games was created in 2010. The first game that we released was Breath of Death VII: The Beginning. Our second game was Cthulhu Saves the World. You can get both games on PC via Steam here, via Gamersgate here, or on the XBox 360 here and here. We have received a number of positive reviews from sites like Eurogamer, Joystiq, and RPGamer.

Our third game will be announced at PAX later this week. We’re all very excited. :)

Zeboyd Games is primarily a 2-man operation. There’s me, Robert Boyd – I do the design, writing, and programming – and there’s Bill Stiernberg – he does the graphics, animation, and level designs. In addition to helping to make our games, Bill has also gained a certain amount of Internet fame for having one of the oldest DNF preorders. We’ve also worked with various talented individuals such as Gordon McNeil (did the music for Cthulhu Saves the World) and Alex Mauer (doing the music for the secret game that will be announced at PAX).

As for me personally, here are some random factoids:

I’m 30 years old, married, and have 4 daughters.

My top 10 favorite games of all time in no particular order are probably:  Resident Evil 4, Siren 2, Pac-Man: Championship Edition DX, <Insert newest Civilization game here>, Titan Quest, League of Legends, Chrono Trigger, Persona 4, Lunar: Eternal Blue, and Shin Megami Tensei: Nocturne.

My oldest daughter’s favorite game is Final Fantasy IV.

My younger daughters’s favorite game is Sissy’s Magical Ponycorn Adventure.

My wife’s favorite game is Plants vs. Zombies.

My favorite authors are Douglas Adams, Isaac Asimov, and Brandon Sanderson.

My favorite mangaka is Junji Ito.

I lived in Taiwan for several years and speak Mandarin Chinese as a second language.

My favorite color is purple but only if it’s dark. Like Evil Purple.

Now as for how I got into game development…

I’ve been a fan of RPGs ever since I first heard about the original Dragon Warrior and have long wanted to make them. When Microsoft announced their XBLIG service that would allow anyone to make games I was very excited. I started out by making a couple of text adventures – Epiphany in Spaaace! and Molly the Were-Zompire. Then I played Guadia Quest (one of the games in Retro Game Challenge) and thought, “I could totally pull this off!” Thus Breath of Death VII: The Beginning was born.

My basic design philosophy is that the RPG genre is a great field with limitless possibilities that can be unlocked through a combination of learning from the past and trying out new things. Many developers and publishers seem to feel that the RPG genre is broken and the only way to make good RPGs these days is by combining them with other genres. Now don’t get me wrong – there have been a number of great hybrid RPGs like Mass Effect, Bioshock, and Borderlands that I’ve enjoyed playing – but I think there’s still a place for innovation and quality in the RPG genre without needing to change the genre into something it’s not. I think we’re seeing a lot of this promise in the indie game scene with quality, innovative games like Desktop Dungeons, Recettear, Dungeons of Dredmor, and hopefully our games (both present and future) as well.

And here’s Bill introduction!

I’m 27, and I’m about to be married (Yay! :) ).  I have an engineering degree with a minor in business, and I’m a licensed attorney. My legal background (focused on IP) is incredibly useful for our team and company.  My passion has always been the videogame industry.

My favorite games in no particular order include Super Mario Bros., Chrono Trigger, Quake 3, Super Metroid, StarFox, Ocarina of Time, Metal Gear Solid 3, Castlevania SOTN, Street Fighter IV. I enjoy almost every genre.

As far as game development, I’ve always been interested and involved with it my whole life.  I used to code my own games in QBasic, and later worked on mods and maps for popular FPS games.  I vastly prefer making game assets to coding, but having some experience in that area has been invaluable.  When I started working with Robert, it seemed the ideal situation for both of us.  We both have a passion for making games, and we appreciate the classics as well as newer well-known and lesser-known games.  I love working within the RPG genre, as bringing life to our team’s ideas and producing these worlds and characters is extremely rewarding.

The first details of our next game will be announced at PAX next week on Friday, August 26th, 2011. We have been planning this game for quite some time and so we’re very excited to finally be revealing information about it to the public.

I’ll be attending PAX Dev on Thursday and PAX on Friday and most of Saturday. Bill will not be at PAX Dev, but he will be at PAX on Friday and Saturday. We’ll probably be wearing Zeboyd Games shirts so if you run into us, feel free to stop and say hi.

If you’re a member of the press who will be at PAX and would like to arrange an interview with myself and/or Bill, go ahead and send me an email at rdespair at gmail dot com.

If you’re unable to attend PAX this month, not to worry! We will also be posting information about the game on our site, on Twitter, and on Facebook.

The Examiner.com just posted part 1 of a two-part interview with me and the other developers of Cthulhu Saves the World and Breath of Death VII. You can find the interview here.

Also, Giant Bomb is doing a Quick Look of Cthulhu Saves the World and Breath of Death VII today. Be sure not to miss it!

We are pleased to announce that Zeboyd Games has already made more revenue in less than a week on Steam than we have in over a year and a half on the XBox Live Indie Games service.

Thank you again to everyone who has made this huge success possible!

Hi everyone! We’ve just released an updated version (includes the Cthulhu’s Angels songs) of the original soundtrack for Cthulhu Saves the World! No charge! You can download it here.

The success of our PC launch has been downright staggering to us. Before launch, I was thinking that it would be good if we managed to get in the #10-#20 best selling slots on Steam and stay there for a few days. In actuality, what happened is that we quickly climbed up the Top Sellers chart after we launched yesterday and ended up spending most of launch day in the #1 spot. Although I don’t believe I can share specific sales data at this time, all of us are ecstatic at how things are going.

And that’s just Steam. I don’t know how well the games are selling on Gamersgate yet, but I imagine they’re doing pretty good there as well.

Thank you to everyone who has supported us by buying our games, recommending them to friends, and offering suggestions and encouragement! We’ll try to make our future games even better!

Cthulhu Saves the World + Breath of Death VII are now available on Steam! They’re even doing a 10% off sale for the first week! No “Buy 3, Get 1 Free” deal however – they nixed that at the last minute.

You can find them here and here.

They’ve also created forums to discuss the games. You can find the Cthulhu Saves the World forum here and the Breath of Death VII forum here.

Cthulhu Saves the World + Breath of Death VII is now available for purchase on Gamersgate for a mere $3 (or your local currency equivalent)! You can purchase the game here. There’s also a 4-pack for $9 option (for sharing the game with your friends) that you can pick up here.

I’ll post when the game goes up on Steam (later today).

In the meantime, Rock Paper Shotgun wrote an article about the game that you can view here.

Also, check out the new trailers we made for Cthulhu Saves the World and Breath of Death VII!

Just got our a bunch of Steam review codes for Cthulhu Saves the World and Breath of Death VII: The Beginning. If you are a reviewer or editor at a website and would like to cover our games send me an email at rdespair at gmail dot com and I’ll hook you up. Steam gave us substantially more codes than Microsoft ever gave us with our XBLIG releases, so we shouldn’t run out this time.

If you’re not a reviewer but would still like a free copy, I’ll be doing a few giveaways on twitter tomorrow and Wednesday, so follow me and keep your eyes pealed.

EDIT: Had so much fun coming up with questions that I did all the Wednesday giveaways today instead (Tuesday). Congrats to the winners! And if you didn’t win, please buy our games (just $3!) when they come out on Wednesday, July 13th!

The preorder page for Cthulhu Saves the World/Breath of Death VII: The Beginning is up on Gamersgate already. You can visit it here.

In addition to Gamersgate, the CSTW/BoDVII combo pack will also be available on Steam, but their page is not up yet.

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